May 16, 2016


No Property, Nomadic, No Problem

Benefits of Buildingless Churches on Campus

In this roundtable discussion, collegiate ministry leaders discuss the benefits and challenges that come with adopting a buildingless model, which include helping eliminate a consumer mentality, and encouraging ownership in the students.


  • Jordan Nelson (Resonate Church – Pullman, WA)
  • Jon Shah (H20 OSU – Columbus, OH)
  • David Lewkowicz (Campus Church – Cullowhee, NC)
  • Jonathan Lee (Gracepoint – Austin, TX)

Key Points:

  • Using on-campus facilities is a great benefit, but occasionally put the gathering at the mercy of other scheduled events in the facility.
  • Flexibility in locations allows the ministry change locations and venues as growth occurs.
  • Not owning a building fosters culture of depending on the Lord. This comes in where you will meet for worship, and who will be there to help set up. This need also creates a great place for students to start serving and take ownership and helps fight against the consumer mentality.  
  • Being buildingless keeps you missional. It takes away the “place” to go, and naturally brings ministry into the homes of your leaders and students.
  • Challenges students to BE the Church, not just attend it.

Questions to consider:

  • Are you a buildingless ministry? Looking at your ministry now, do you feel you have taken advantage of the benefits to being buildingless?
  • If you have a building for your ministry, are there any activities that you should consider moving off-site? (either on-campus or into homes?)
  • In what ways are your students involved in serving and owning the ministry?


Links and additional resources:

about the author

Collegiate Collective

Collegiate Collective is working to elevate and advance the gospel on all college campuses globally by equipping, resourcing, and networking the leaders who are engaged in or interested in reaching students. It is a one-stop-shop for all things related to college ministry.

about the author

Amy Dutton

Designer. Dreamer. Programmer. Designer.